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Sprite rework to bomb and player!

  • Writer: Sad Giant
    Sad Giant
  • Aug 8
  • 1 min read

Decided to improve the sprites of the bomb and the player after some feedback and wanting to improve the simple plain flat colors of the sprites.

Bomb sprite is brighter and with some shading details, just to make it more visible on the tiles, rather than it blending in with the muted colors of the floor tiles.
Bomb sprite is brighter and with some shading details, just to make it more visible on the tiles, rather than it blending in with the muted colors of the floor tiles.
As seen here, the sprite is more visible along with a better player sprite!
As seen here, the sprite is more visible along with a better player sprite!
The player sprite looks more fresh and improved than the last sprite that looked simple and plain.
The player sprite looks more fresh and improved than the last sprite that looked simple and plain.
The previous sprite before is simple, flat but would later be improved!
The previous sprite before is simple, flat but would later be improved!
The previous sprite for the bomb before which was too dark and blending in with the tile set, and from helpful feedback, I decided to make it more brighter and saturated for the player's eyes to see!
The previous sprite for the bomb before which was too dark and blending in with the tile set, and from helpful feedback, I decided to make it more brighter and saturated for the player's eyes to see!

Movement of the new sprite and the bomb sprite in a test run!

 
 
 

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